![]() Mvc3 went all in with its comic book aesthetics and over the top visuals, where just watching the game being played was already entertaining enough. MvC3 set the bar for expectations when it came to the next game’s visuals. The franchise is known for its stylistic visuals, with older titles having beautiful sprite work, while MvC3 had the best visual transition into 3D models from any sprite-based fighting game. Capcom: Infinite’s blemishes is its art-style. The Art-Styleįirst and foremost, the easiest and most noticeable of Marvel vs. However, despite for a lot of the things it gets right, the few things it gets wrong are too glaring to not dismiss. Many of the problems from previous titles have finally been addressed with Infinite. The way it handles the new tagging system, Infinity Stones, its online mode, and many more on a gameplay level is the best it’s ever been. Capcom: Infinite is a great fighting game on a technical level.
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